in which format LiteLobby server send message on joining
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I want to use the data/message coming from LiteLobby server after joining to room, which is received by PhotonPeerOperationResult() function (if i am not mistaking)
void Network::PhotonPeerOperationResult(nByte opCode, int returnCode, const ExitGames::Hashtable& returnValues, short invocID)
to use it I need to decode the returnValues, can you please help me in it?
I am using marmalade.
thanks
void Network::PhotonPeerOperationResult(nByte opCode, int returnCode, const ExitGames::Hashtable& returnValues, short invocID)
to use it I need to decode the returnValues, can you please help me in it?
I am using marmalade.
thanks
0
Comments
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Hashtable:toString(), with the boolean parameter for including the types of the keys and values set to true, is your friend here, to get a quick visual overview of the content of a Hashtable for debugging.
You can get a list of all keys with Hashtable:keys().
Hashtable::getValue() will return you the value for a specific key.
With Object::getType() you can find out the type of the value and interpret its data correctly (best done by casting the Object into a ValueObject of that type, when you know the expected type at compile type).0