Update Room list callback not getting called

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Update Room list callback is not getting called when the client has created a room and is waiting for some one to join for few (20 sec's).
I want to get the updated room list to filter out room list for match making if no one joins the room for 20 sec's , and join one of the room from that list
so please guide me with this

Comments

  • Kaiserludi
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    Hi @Harish_Kagale.

    This is expected behavior. room lists are only received when the client is inside the lobby (to be precise: only if it is in a lobby of lobby type default, which is the case for the default lobby). A client instance can only reside in one room at a time. For this it does not matter if that room is a game room or a lobby room.

    Please see this post for possible approaches on how to still supply clients with room list updates even when they are inside a game room:
    http://forum.photonengine.com/discussion/comment/29882/#Comment_29882