LAN Server
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Hello guys,
I am attending an event in a few weeks to present my game using PUN (free version) on Android. However, the event won't provide internet connections for the devices and PCs.
I am therefore looking for a solution that would allow the devices to play random matches on LAN directly, or with a PC connected on a wifi router in the middle running the server.
Is there anything I can do (within the limitations of my license) for this event, without having to code my client code all over again just for this?
Thanks !
I am attending an event in a few weeks to present my game using PUN (free version) on Android. However, the event won't provide internet connections for the devices and PCs.
I am therefore looking for a solution that would allow the devices to play random matches on LAN directly, or with a PC connected on a wifi router in the middle running the server.
Is there anything I can do (within the limitations of my license) for this event, without having to code my client code all over again just for this?
Thanks !
0
Answers
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Hi,
PUN works with a cloud based system which implies access to the Internet, it's going to be tricky without Internet unfortunatly...
You could have a local network and run a photon Server yourself, but that's advanced setup and required some work. but you'll need a server license for this to happen.
I would instead try to have a mobile device connected to a 3G network and then use that device as a internet access for your various pcs and devices.
Bye,
Jean0