GC allocations

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Hi! Any plans on improving PUN's memory impact? We develop for mobile and obviously strive to have the figures in the profiler's "GC Alloc" column as close to zero as possible. Without PUN, we're at several dozen bytes per frame. PUN, on the other hand, allocs several kilobytes (!) almost every other frame, causing the garbage collector to kick in often which results in very noticable framerate drops on every mobile device except the very high-end ones. We looked at the source code and it's obvious at first sight that the library is not very concerned with mobile performance. Lots of foreach's, lots of new's, lots of ToArray's... Would it be possible to do something about this?