Trouble compiling for iOS

Hi,

Converting from uLink (because of the lacking support) to Bolt now, everything worked out well so far.
But i can't seem to get a iOS version to work, respectively I have problems with the compilation in XCode.

At the first look, it seems that the udpkit library is not linked, causing the errors in XCode, even with the corrected link.xml. It doesn't matter if I'm using Mono or il2cpp, it just gets "ignored". Import settings etc. checked twice.

I tried to compile a clean project with only bolt in it, doesn't compiled either.
Desperately I even reinstalled XCode and installed Unity 5.2.4 (came from 5.3) to find out if something has changed in the build chain, but still no success.
I'm currently using the Asset Store release Bolt 0.4.3.10.

Example after an il2cpp try:
https://www.dropbox.com/s/5bvw204px2qqhc7/Screenshot 2015-12-30 18.41.13.png?dl=0

I would be thankful of any hint what I'm possibly doing wrong here.

Comments

  • Did you install Bolt? This works fine for me on 0.4.3.10 http://i.imgur.com/Yf0BWlP.jpg
  • nielz
    nielz
    edited December 2015
    Yeah I wasn't aware of this install script. After my very first project to try bolt out I even forgot that I had to do this because everything else worked like a charm on standalone builds etc.
    The iOS udpkit lib is now where it should be and everything compiles again, thanks!