Photon Networking and Unreal Engine 4.10 with Visual Studio 2015

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Hello all,

I was testing out my project Unreal Engine 4.10 Preview, which uses Visual Studio 2015, and I noticed it would no longer compile. This was because the Photon libraries were all compiled with Visual Studio 2013, and as such are not compatible with the new compiler in Visual Studio 2015. Is there any way to get the libraries recompiled using Visual Studio 2015?

-Nik

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