Turnbased App - Connection Issue Help

Today, many "Photon Turnbased" games ran into trouble during connect.
We rolled back a change to the EU servers which will solved the problem.
So was a temporary issue.


If you want to fix it properly, you should change how the client connects to the Photon Cloud as follows.

Use LoadBalancingClient.ConnectToRegionMaster(string region) to connect.
That method uses our Name Server to find fitting servers for your AppID automatically. This makes sure you reach the correct servers anytime.
The region string is "EU", "US", "Asia", "JP" and "Au" according to region.
http://doc.exitgames.com/en/turnbased/c ... ce/regions

As said: We will roll back our change and allow any (released or not) app to connect as before. In the long run, the change above is a must-change.
Sorry for the inconvenience.