Prefab GUIDs changing in 2019 beta
We're having a strange issue with prefabs that have a PhotonView component seemingly having their GUID changed and causing missing references in various components/ScriptableObjects throughout the project.
Help!
Help!
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hi @JohnTube
yes I have this issue with unity 2018.3.
I upgraded PUN to version 2.9.
In my project exist nine different folder in resource and into each folder are two prefabs with ("base", "level1_default")
when photon instantiate a prefabs on network, GUID change.
I think this issue just happening on editor.
Sorry for my bad English.
Thank you0