Help Me Please!A question about PhotonNetwork.Instantiate.
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When I Instantiate player on scene start,the master server will Instantiate two player But the other users Instantiate one player.I don't know why.This only in game start.If i use other disconnected then reconnected,This will not happen.
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Masterserver instantiates two clients players and one self player, but they are both correct on the client side, both of which instantiate only one player.0
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A multi-instantiated client player can only be seen in Master Server.0