Keeping bolt entity on the scene

How do I keep a boltentity, that was instantiated by a client, on the scene, after the client disconnects?

Comments

  • I am trying to figure this out too... Even if you were to do it if you try to reconnect back to another server the entity cannot be attached or that's what I have come to the conclusion to
  • I tested it, you have to detach the entity before you disconnect
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