Dealing cards to players in a board game

Hey guys. I am new in Photon. I am trying to make a board game with PUN that has 4 clients and 52 cards. I created a network object for each client called "Human". In master client I create card objects called "PlayingCard" as scene objects. I have a property in "Human" that keeps the list of the cards that the player has. My question is how to populate this list? I need to get the right "Human" object and add each card that he/she has to that list when the master creates "PlayingCard" object. Thanks in advance. Regards.
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