Bolt Entity not setting type, saving state.
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TheSam
✭
in Photon Bolt
Hello, I'm following this tutorial: https://doc.photonengine.com/en-us/bolt/current/getting-started/bolt-102-getting-started
Followed it to the letter twice now, but no matter what I do the Bolt Entity component does not set the Type to "Prefab", and if I assign the State, close the prefab and then reopen it, the Bolt Entity once again has the error "You must assign a state to this prefab before using it."
Is this Asset Store item not compatible with Unity 2018.3? Is the new prefab stage not playing nice with Bolt? All of the other components on this Prefab are saving changes just fine. Thanks!
Followed it to the letter twice now, but no matter what I do the Bolt Entity component does not set the Type to "Prefab", and if I assign the State, close the prefab and then reopen it, the Bolt Entity once again has the error "You must assign a state to this prefab before using it."
Is this Asset Store item not compatible with Unity 2018.3? Is the new prefab stage not playing nice with Bolt? All of the other components on this Prefab are saving changes just fine. Thanks!
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Comments
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Photon Bolt isn't compatible with 2018.3 yet. Wait for a Bolt release that states we are now compatible.0