Automatically Reconnecting on Leaving Room

So i am trying to leave a room so when i leave it i reconnect automatically
here is the Code i am using

// Called from a button or somewhere external

public void LeaveRoom()
{
PhotonNetwork.LeaveRoom();
}


public override void OnLeftRoom()
{
PhotonNetwork.DestroyPlayerObjects(PhotonNetwork.player);
SceneManager.LoadScene(1);
}


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