Can't load scene

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Really dumb question here. Everything was working fine until my PC BSoD'd. Loaded back into Unity and pressing "play" no longer transitions to the gameplay scene from the menu after choosing server. The last debug message is "State changed to: Joined". It hits the line calling BoltNetwork.LoadScene, but never gets into SceneLoadLocalDone.

This project has mostly just followed the tutorials.

The only way I'm able to get it running is by using the bolt scenes UI, hitting debug on the target scene. Any ideas what happened? I'm guessing some setting flipped when the PC crashed with unity up and the project running.

Thanks

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  • jrt
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    Woke up, and with 0 changes, it works now. :|
    Nevermind..