Ease/difficulty of running PUN on dedicated server running CentOS 7

hi, i just signed up for the free version of PUN, which i intend to use for my multiplayer games. can someone with experience in the area tell me how hard/easy it is to use PUN with a dedicated server on the Internet?

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  • Accepted Answer
    Hi @legrandtimonier1951,

    right now the Photon Server is only available for Windows OS.
  • many thanks for this information. then I will stick with the cloud-based version. good to know. also, i have heard that Unity's high-level API will soon no longer be supported. does that mean that if I rely on Photon I needn't worry about this news?
  • i have heard that Unity's high-level API will soon no longer be supported. does that mean that if I rely on Photon I needn't worry about this news?


    I guess you mean, that they are reworking their networking solution, don't you? In this case you don't have to worry, because PUN is completely independent from Unity's networking solution.
  • yes, that's what i was referring to. was given heads up about this by someone one Discord. good to hear i won't be affected by this when relying on PUN. thx for this info.
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