I am receiving an error when using offline mode, how to fix it?
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Hi, I currently am programming a game online and I started making a singleplayer mode. For this, I am using the offline mode of Photon. But everytime I need to Instantiate something in the code PhotonNetwork.Instantiate I get an error saying "Failed to Instantiate prefab. Client should be in a room". Since I am using Offline Mode, there is no room, and it should work as a normal Instantiate. Whats wrong?
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Hi @Wolf1806,
even in Offline Mode, the client has to be inside a room in order to use PhotonNetwork.Instantiate.0