OnCreatedRoom() is firing multiple time

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Hello,

I am creating a room as such:

public void OnClick_CreatePublicRoom()
{
RoomOptions roomOptions = new RoomOptions() { IsVisible = true, IsOpen = true, MaxPlayers = 6 };

if (PhotonNetwork.CreateRoom(RoomName.text, roomOptions, TypedLobby.Default))
{
print("Create room succesfully sent");
}
else
{
print("Create Room failed to send");
}
}

I can verify from the Console that this is executed only once (upon button click)

However I also have:

private void OnCreatedRoom()
{
print("Room created successfully.");
}

According to the Console, this is being fired off 3 times.

Any ideas why OnCreatedRoom() would execute multiple times for a single PhotonNetwork.CreateRoom?

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