Error after calling PhotonNetwork.JoinOrCreateRoom()
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After I upgraded Unity to 2018.2 I get this error after i call PhotonNetwork.JoinOrCreateRoom():
I updated to newest Photon version but the problem is still there. It was working alright before.
The whole stack :
The other error that appears right after this one is this :
Please let me know what could be the cause? Maybe wrong PUN settings?
Thanks
David
Operation failed: OperationResponse 254: ReturnCode: -2 (Unknown operation code). Parameters: {} Server: MasterServer
I updated to newest Photon version but the problem is still there. It was working alright before.
The whole stack :
Operation failed: OperationResponse 254: ReturnCode: -2 (Unknown operation code). Parameters: {} Server: MasterServer
UnityEngine.Debug:LogError(Object)
NetworkingPeer:OnOperationResponse(OperationResponse) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:1623)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonHandler.cs:158)
The other error that appears right after this one is this :
Failed parsing address:
UnityEngine.Debug:LogError(Object)
NetworkingPeer:DebugReturn(DebugLevel, String) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:1574)
ExitGames.Client.Photon.IPhotonSocket:Connect()
ExitGames.Client.Photon.SocketUdp:Connect()
ExitGames.Client.Photon.EnetPeer:Connect(String, String, Object)
ExitGames.Client.Photon.PhotonPeer:Connect(String, String, Object)
NetworkingPeer:Connect(String, ServerConnection) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:590)
NetworkingPeer:OnStatusChanged(StatusCode) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:2175)
ExitGames.Client.Photon.<>c__DisplayClass146_0:<EnqueueStatusCallback>b__0()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update() (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonHandler.cs:158)
Please let me know what could be the cause? Maybe wrong PUN settings?
Thanks
David
0
Comments
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Hi @DavidAndreev,
Thank you for choosing Photon!
This could be due to:
- Wrong type of application. Check your AppId and make sure it is not a Chat application.
- Make sure to callJoinOrCreate
only when not joined to a room.0 -
Yes, it was my fault in order of calling different methods. Thank you very much for the help.0