Photon Realtime and Cocos Creator

Is it possible to implement Photon with Cocos Creator?

I've seen here http://docs.cocos.com/creator/manual/en/scripting/plugin-scripts.html that we can put a plugin js in cocos creator project. But I don't know how to call anything. How do I refer to LoadBalancing or Connect?

Comments

  • vadimvadim ✭✭✭
    Photon js library declares global object 'Photon' which exposes entire Photon API except logging which is in another global object 'Exitgames', e.g.: Photon.LoadBalancing.LoadBalancingClient, Exitgames.Common.Logger.Level.INFO.
    You can find usage samples in demos from sdk package.
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