Control Data send or recieve
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Hi,
Is there any way to track the amount of data you are sending.
As i read somewhere amount of data could also be a reason to photon disconnection.
Thanks
Is there any way to track the amount of data you are sending.
As i read somewhere amount of data could also be a reason to photon disconnection.
Thanks
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Hi @Yogesh_Dev,
you can add the PhotonStatsGUI component to a GameObject in the scene. It displays different stats about the current connection. The 'traffic' option for example provides TotalPacketBytes for incoming and outgoing messages.As i read somewhere amount of data could also be a reason to photon disconnection.
Yes, this is a possible reason why the server disconnects the client. It occurs when the client sends too much data to the server at once.0