Photon OnLeftRoom() called when trying to instantiate an assetbundle for attendee

We instantiate around 3 asset which will load asset bundles as child objects which are being observed through photon in the room.
If the attendee joins immediately or with less time delay, there is no problem.
If the attendee joins after a delay for 3-5 minutes OnLeftRoom() gets called after the scene sync is done.
onphotonplayerconnected gets called and immediately onphotonplayerdisconnected is also called. But when we skip the asset bundle loading part there is no issue.


  • Hi @surya_prakash,

    how long does the client need to load the scene? If scene loading takes too much time, the client might get disconnected. If you have a lot of buffered messages, this might also be a reason for the disconnect.
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