Separate or one authentication for realtime and chat?
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avimon
✭
in Photon Chat
Hello,
I would like to ask do need to separately authenticate photon realtime and photon chat or both are done using this:
I would like to ask one more thing, since I have created another application for chat in photon dashboard, do I have to set custom server authentication for chat application too or only setting in photon realtime application is enough.
I would like to ask do need to separately authenticate photon realtime and photon chat or both are done using this:
private void RequestPhotonToken(PFLoginResult result) { Debug.Log("PlayFab authenticated. Requesting photon token..."); _playFabPlayerId = result.PlayFabId; PlayFabClientAPI.GetPhotonAuthenticationToken(new GetPhotonAuthenticationTokenRequest() { PhotonApplicationId = PhotonNetwork.PhotonServerSettings.AppID }, AuthenticateWithPhoton, OnPlayFabError); } private void AuthenticateWithPhoton(GetPhotonAuthenticationTokenResult obj) { Debug.Log("Photon token acquired: " + obj.PhotonCustomAuthenticationToken + " Authentication complete."); var customAuth = new AuthenticationValues { AuthType = CustomAuthenticationType.Custom }; customAuth.AddAuthParameter("username", _playFabPlayerId); // expected by PlayFab custom auth service customAuth.AddAuthParameter("token", obj.PhotonCustomAuthenticationToken); PhotonNetwork.AuthValues = customAuth; }Also if needs separate authentication please guide me through that.
I would like to ask one more thing, since I have created another application for chat in photon dashboard, do I have to set custom server authentication for chat application too or only setting in photon realtime application is enough.
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