Basic connection - 2 different machines on same network

Hi, I'm just doing a simple proof of concept and was using the Bolt tutorial as a starting point. Running the built app twice on the same machine works fine, but I want to test it on 2 machines on the same local network. I have one that is designated as server at startup calling:

BoltLauncher.StartServer(UdpKit.UdpEndPoint.Parse("127.0.0.1:27000"));

and the other as client calling

BoltLauncher.StartClient();

Seems like I need to be providing the correct address for the server? I've worked with PUN before which handles easy autoconnection but not sure what to do in this case. Is there a better example to be looking for?
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