Player on client become invisble and animation don't seem to be synched
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in Photon Bolt
Hi,
We have a weird issue right now where our client players are invisible juste after they have been created and after a few second of update.
The transform seems ok, we can see the pivot and so on, but the visual is gone after a few seconds, whereas on server, we see both 2 layers fine and animated correctly.
Also, on the 2 clients, the animation is not updated despite the fact that we did set the animator via the line "state.SetAnimator(GetComponent()); " .
Any help will be greatly appreciated.
We have a weird issue right now where our client players are invisible juste after they have been created and after a few second of update.
The transform seems ok, we can see the pivot and so on, but the visual is gone after a few seconds, whereas on server, we see both 2 layers fine and animated correctly.
Also, on the 2 clients, the animation is not updated despite the fact that we did set the animator via the line "state.SetAnimator(GetComponent()); " .
Any help will be greatly appreciated.
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Please send project to developer@photonengine.com so we can take a look0