How to determine animation state?

Hi, I'm making an FPS, so ideally, one character should have a few hitboxes. But Photon Server knows nothing about Animation/Animator at all, then how can it determine client's animation and hitboxes position?

Comments

  • zhuchunzhuchun
    edited May 22
    I guess this question shouldn't be here because it's a photon server related authoritative game, PUN is not involved.
Sign In or Register to comment.