Large number of players but low message in a room.
We are creating a social game where it requires thousands to tens of thousands of players playing in one room. However, it requires essentially sending a final score to the master, so 1 msg for whole session. Is it doable with PUN ? (I know photon room technically limits the player cap at around 2million, but is there other technical issue) . And is there another product that's more suitable for this scenario. Thanks!