NPC's animator changes only show on one client when Transform works on both

I have a 2 player game- I have an NPC using a Transform view and an Animator view-

The NPC's transform updates on both clients but the NPC's animator changes only show on the Masterclient-

Any tips or ideas on what to look for to fix it? Thanks.


  • Forgot to mention the NPC was spawned using PhotonNetwork.Instantiate of course
  • SOLVED: The Animator view wasn't being observed by the view- I added the Animator view to the observed components and now it works
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