Instantiate several photon views with hierarchy

I am working on multiplayer VR game and have following hierarchy of objects:

Body
---Left Hand
---Right Hand
--- (Other object like Head and Legs)

Left Hand and Right Hand are instances of same prefab, since they have equal behavior. Making full body with hands as one prefab is no-no, because any changes in any hand i need to duplicate in other hand and this is error prone. And positions of Hands are depends on body position.
Now i want to instantiate player. I need to instantiate three prefabs: Body, Left Hand and Right Hand. And after creating i need to build hierarchy with them. How can I make this and be sure that events to create all this objects are received in one frame and in order. Body first, because I can't set parent for Hands without Body.
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