PlayFab not receiving callback when room property is updated - please help.

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Hi there,
I am setting up a turn-based multiplayer game using Photon and Playfab.

All of my webhooks are firing the appropriate callbacks on the PlayFab server apart from when a room has its custom properties updated.

The cloudscript "RoomPropertiesUpdated" should fire... but it doesn't.

I get the correct callback in Unity, and the properties are indeed updated, so I'm not sure what is up.

I posted on the PlayFab forums and they investigated - everything seems kosher on their end.

Any ideas what I might be doing wrong?

Thanks in advance,
Dan

Comments

  • JohnTube
    JohnTube ✭✭✭✭✭
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    Hi @dt1000,

    Do you set "forwardHttp" webflag/parameter to true?
    room.SetCustomProperties(propertiesToSet, webForward:true);
    player.SetCustomProperties(propertiesToSet, webForward:true);
  • dt1000
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    I do now! Thanks! :D