Question about GetGameList - not sure it does what I think it does...

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Hi there.
I am trying to wrap my head around the RPC "GetGameList".
Am I correct in thinking that Photon doesn't hold the data for the games list?
It just asks the server where all the games are saved to forward a list over?

If so, why bother with it in the first place? Why not just query your server directly?

Thanks,
Dan

Comments

  • JohnTube
    JohnTube ✭✭✭✭✭
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    Hi @dt1000,

    Are you referring to "GetGameList" the WebRPC example?
    Or PhotonNetwork.GetRoomsList() (see doc-api)?

    Am I correct in thinking that Photon doesn't hold the data for the games list?
    Photon Cloud can't keep millions of rooms forever in memory forever.