Different Players SendRate in same Room? Change sendRate dynamically?

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Hello,

I am curious about one thing.

What happens when there are
10 players in one room

5 players have this settings
PhotonNetwork.sendRate = 18;
PhotonNetwork.sendRateOnSerialize = 9;

2 players this
PhotonNetwork.sendRate = 10;
PhotonNetwork.sendRateOnSerialize = 5;

3 players
PhotonNetwork.sendRate = 8;
PhotonNetwork.sendRateOnSerialize = 4;


Will there be any problems?


I am thinking to change the sendrate for players dynamically on mobile devices depending on the FrameRate.
My hope lower sendrate -> better performance

Will this cause some weird stuff among other players in the room?

thanks

Comments

  • kk99
    kk99 ✭✭
    edited October 2017
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    no one here?

    Well . . .

    from my tests with 3 devices I could not see any impact if one was sending with high and the other with low sendRate