[XboxOne] Build Errors on XboxOne after upgrading to 1.86.1

We Updated photon to the last version 1.86.1 and we are now experiencing compiling errors when building for XboxOne.

Here you have the compiler error:
Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonHandler.cs(204,25): error CS0117: `ExitGames.Client.Photon.SupportClass' does not contain a definition for `StartBackgroundCalls'

Anyone experiencing this?

Comments

  • We found that we had a legacy Photon3Unity3D.dll that was ment for xboxone.

    Solution:

    Delete all the Photon3Unity3D.dll
    Reimport PUN
    find Photon3Unity3D.dll and check the XboxOne platform

    Fixed!
  • Kaiserludi
    Kaiserludi admin
    edited September 2017
    Hi @xDura.

    Please contact us by email when you have issues that are related to game consoles as for legal reasons those can not be discussed in detail in a public place like this forum.

    I can just say so much publicly:
    Your "fix" is not a proper solution, although it seems to work - not using a dedicated XB1 version of Photon3Unity3D.dll will actually make sure that you won't be able to get Microsofts OK for releasing your game on that platform.