Android crash on PUN joining room (Unity 2017 + android >= 4.1 ) Helppp needed
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Hi,
I am recently upgraded my project to use Unity 2017.1.0f3. Everything works fine except when i try to join or create and join a room. The previous version of Unity 5.6 works, i did update to the latest Photon from AssetStore but the issue remains.
Any urgent help?
I am recently upgraded my project to use Unity 2017.1.0f3. Everything works fine except when i try to join or create and join a room. The previous version of Unity 5.6 works, i did update to the latest Photon from AssetStore but the issue remains.
Any urgent help?
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Comments
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Thank you for the rapid response!
I've just checked the demo Rock-Paper-Scissor and it works fine. What do i do now?0 -
The issue is probably in your code then start by debugging PUN callbacks (add logs inside them) and increasing log level to see at which point the crash happens.0
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I modified my code to just create and join rooms and display the status on a unity text component, still crashing on android after creating room and joining or when joining existing room.
I mean my code works for Unity 5.6 smoothly and i can play multiplayer games only 2017 is the problem.
Is there is any advanced way to debug what is really happening with photon on the device?0 -
the thing is you still believe it can only be related to Photon while you tested a PUN demo and it worked.
the issue could be elsewhere.
so you need to know what is really causing the crash and at which point the crash happens.0 -
Ok i handled the issue and it wasn't from photon itself but from my code that handles bad connection and timeouts.
Thank you JohnTube for bearing with me0