[Feature request] Support for unsigned types

Please add support for unsigned types, such as uint, ulong ...etc.
As the Steam API uses these types a lot, it is rather problematic that they are not supported.
I have made some modifications to the PhotonStream class, so I could stream them, and that works, but the HashTable properties such as player.CustomProperties and room.customProps will throw an exception.
I have not tested if RPC-s allow unsigned types or not.
Casting these values to signed types works for now, but once it starts to overflow, all hell will break lose.

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