Thunder breaks NetworkDiscovery functions
Hi there,
LAN games work well when I use uNet. However, when I switched to Thunder and call NetworkDiscovery.StartAsClient(), NotImplementation exception is thrown so I couldn't do LAN games any more. Could you fix it?
-Zack
LAN games work well when I use uNet. However, when I switched to Thunder and call NetworkDiscovery.StartAsClient(), NotImplementation exception is thrown so I couldn't do LAN games any more. Could you fix it?
-Zack
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We are working on this issue, next release will be solved.0