How to do porting ExitGames.Client.Photon.PhotonPeer's methods for LoadBalancing's performance test

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Hi.

I'm writing Photon Server application for LoadBalancing's performance test in reference to source code of Stardust.Client.
(I was suggested in this discussion)

But I'm not sure to port some methods of ExitGames.Client.Photon.PhotonPeer into S2S application.

Especially, the following.

- DispatchIncomingCommands
- SendOutgoingCommands
- EstablishEncryption

Please tell me how to implement these methods for S2S application.

Thanks.

Comments

  • chvetsov
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    hi, @thara0
    There is no need to call DispatchIncomingCommands and SendOutgoingCommands. they are send and dispatched immediately.

    There is no method to establish encryption for S2S communication.

    best,
    ilya
  • thara0
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    Hi, @chvetsov
    Thanks for your reply. I understood.

    Through communication to you in the forum, I was able to implement roughly LoadBalancing's client for S2S performance test in Photon Server.

    thanks a lot and best regards :)
  • chvetsov
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    you are welcome

    best,
    ilya