How to solve physics problem?

Options
condition
1. make scene object
2. push scene object as master client and other client
3. using photonTransforview, PhotonTransformPhysics

result
master client push object well but other client has problem
the problem is hard to push it,
master clinet push object with right speed
but other client push object very slow

i think this is reason
1. all scene object synced by master, so master can push scene object like single player game
2. if other client push scene object, scene object synced by master, so there is sync delay.

so i want fix it to all client ( also master ) has same reason

how to fix it?

Answers