Photon with Kinect V2 to send point cloud to remote user

I am creating an program where multiple participants will be interacting with each other using Kinect V2 point cloud. I am able to extract the point cloud from Kinect V2 and display it in the Unity. But now I am stuck at how to get started on send those Kinect Point Cloud to the remote user using Photon Networking. Do anyone have tutorials or directions for it?



  • Hi @AnonymousR,

    I guess your point cloud is basically an array of 3D vectors, isn't it? In this case you are looking for RPC or RaiseEvent calls. You can read about both on this guide.
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